Full Article: http://www.joystiq.com/2010/10/06/ho...e-war-machine/Kaos Studios' Homefront envisions a hypothetical future in 2027, when the US is in the grips of an invasion by a unified Korea. The multiplayer component takes place during the first days of the conflict, two years earlier, in 2025. Unlike the single-player campaign's guerrilla-based combat, the multiplayer represents large-scale war. There are helicopters, tanks, drones and plenty of other expensive futuristic technology to play with.
Been there, done that. But Kaos has something extra up its sleeve: Battle Points. It's in-game currency that allows players to call in vehicles, resupply themselves with ammunition and deploy special attack and reconnaissance drones -- and it's entirely score-based, so you don't have to be The Terminator to actually affect what's going on in a given match.