Nvidia’s current line-up is slowly starting to take shape again. We’ll have an 8800 GT and five versions of the GTS, but the GTX and Ultra should dodge the G92 refresh and remain intact. The benchmarks we’ve already seen place the new 8800 GTS with 112 shaders above the recent 8800 GT (which shares the same 112 shaders) – although with a G92 powered 8800 GTS looming (with 128 shaders and higher clocks) – the 112 shader version will soon be superseded. The old 320MB 8800 GTS will soon also reach EOL, while the 640MB version, which is also known as the 112 shader model, will probably hold out a bit longer. Although, as it lacks PCIe 2.0 support, and the other features that the G92 brings to the table it will, as already mentioned, eventually be replaced by the G92 8800 GTS - which will accompany the GT in becoming the next-gen boards in the line-up.

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