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Thread: ArmA 3 Lighting Interview

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    Default ArmA 3 Lighting Interview



    “Thanks to some key changes in HDR, we’ve been able to finish most of our ‘wish list’ of improvements to lighting, point-lights and even in light-emissive materials. The goal was always clear: make the lighting as realistic as possible.”
    http://www.arma3.com/report-in-lighting/

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    Default Re: ArmA 3 Lighting Interview

    Thanks Kev

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