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Thread: Carmack Apologizes for Rage PC

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    Default Carmack Apologizes for Rage PC



    During his speech, Carmack acknowledged that the buggy game has generated ill feelings within the PC community, and that it had a lackluster ending. He also noted that the game's world itself was rather shell-like, offering very little in regards to virtual population. The lack of driver support was also "problematic," calling it "really, really poorly handled" and a lesson the studio learned for future titles.

    But he also acknowledged that most of the studio's resources were shifted over to Doom 4 once the post-apocalyptic game hit the streets. Because of that, there has been relatively little time to fix the PC version's problems since its launch although several patches have improved its performance.

    Carmack also admitted that he was disappointed with the marketing aspect for Rage, saying that it led customers to believe the mutant-filled FPS was more like similarly-themed RPGs on the market. "People expected it to be more like Fallout or Borderlands but that was never our intention,” Carmack said. "That hurt us in that the single-player was long for a shooter but very short for people expecting an RPG. The messaging on Rage wasn’t all it should have been.
    QuakeCon: Carmack apologizes about RAGE to PC gamers -Destructoid

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    aryan51 (04-08-2012)

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    Default Re: Carmack Apologizes for Rage PC

    Let's see if he can redeem himself with Doom 4 for the PC. If not, then this was just a smokescreen excuse.

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    aryan51 (04-08-2012)

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    Default Re: Carmack Apologizes for Rage PC

    lol
    You Raise The Blade You Make The Change


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