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Thread: Counter-strike: source likes CPU speed

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    Default Counter-strike: source likes CPU speed

    You all know what system i have, look left if you don't. Lately i've been swapping from stock settings upto an overclock of 3.52GHz, i've been doing this for weeks now. I'm curretly running just one X1900 XTX, not CF.

    Anyway, when playing CS:S on a full 32 man server there is a very big difference in frame rates between the two. My settings are:

    1280x960 @ 85hz (crt) 4xAA, 16xAF, all graphics settings are on maximum.
    Basically its the difference between a slightly jittery experience vs an absolutely perfectly smooth one, i just wanted to share that you still need one heck of a fast CPU to get the most out of online games like CS:S when under certain circumstances.

    This is only really relevent for those with a similar speed card to the X1900 XTX (X1800, 7900 GT), i can't comment on other cards. I guess those with LCD's also may not notice what i mention here as your all pretty much capped at 60fps anyway.
    Last edited by Jameson; 22-02-2007 at 09:10.

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    you can say that again, my old prescott 630 could do maybe 114fps in stress test with a low config, and on the same cfg the qx had 295 (299 in the max) average. now the game maxed out it still does 150 av.

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    hmm. it might be the physics calculations that need the cpu. and when there's 32 players online... there are many physics calculations going. i might be wrong.. just my 2 cents

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    its the bullets. same for all shooters or so i find, oblivion requires video card. wheras a shooter is counterstrike requires more cpu still a lot of vid card but less

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