When the open-world, cops versus robbers game APB hits computers this summer it will include an unusual pricing option that charges per a minute rather than a month.

That's because all but the most hardcore online computer gamers are typically paying for more game then they need, E.J. Moreland, design lead for Realtime Worlds, told Kotaku this week.

Realtime Worlds' massively mulitplayer game will still include the option to pay for a month's worth of unlimited playtime for $10. But Moreland and the folks at Realtime Worlds suspect most gamers will ultimately decide to purchase packs of gameplay hours, 20 hours for $7.
http://kotaku.com/5533385/why-apb-us...d-of-warcrafts

I would save money with this plan... and they still give you the option to play monthly if you want.