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Thread: World Community Grid setup to crunch with team PureOverclock; a walk-through

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    Default World Community Grid setup to crunch with team PureOverclock; a walk-through

    Here is a walk-through for getting started with World Community Grid crunching and joining the PureOverclock WGC team.

    Go to World Community Grid - Home and click "Join Today."



    Choose a user name, password, and email. Accept software terms and continue.



    Pick your specific projects, or participate in all of them, and continue.



    Download the app (for Windows). Choose the "different" option for other OS's. "Download Now," then "Save File."



    As it is downloading, click on the "explore" link to bring up the next page.
    Click on the "click here" link under "Join a Team."



    On this next page, type in the team name PureOverclock in the search bar. It will bring up the link to the
    PureOverclock team in the results. Click on the team name.



    This will bring up the PureOverclock team page. Click on "Join this Team."
    You can also join the team after you have the app installed and running by going to the WCG home page, signing in,
    going to the "My Grid" page, and clicking the link to My Team on the drop-down or on the left side.



    Now the app should be finished downloading. Double click the file to start the installer. It should be named
    wcg_boinc_6.10.58_windows_intelx86. (until the app version changes).



    Click next.



    Click accept and next.



    Click advanced if you want to change some basic options (screensaver, directories, etc.)



    Click "next" and "install."



    Here is the simple view of the manager. Click "New Project."



    Attach and Next.



    Scroll down to "World Community Grid" and click next.



    You can also attach to a project in the advanced view by clicking on the "Tools" option
    on tha top menu.
    Sign in with name and password and click next.



    Now you are running. The program will download work-units form the server. In simple view
    you will see this.



    Click on advanced view and you will see the following screen.



    Click on "Transfers" tab to see the download progress.



    Now tweak your program options. Click on "Advanced," & "Options" from the top menu. This will bring up a 4-tab menu,
    mostly connection options.



    Click on "Advanced" & "Preferences." This will bring up a 3-tab menu with the
    various wcg app tweaks. These are the settings I use.







    Here is what it looks like in advanced view when running.



    Here is what it looks like in simple view when running.



    There are other options to play with in the advanced menus. There are also some stats tracking.
    You want to ensure that your computer's time & date are set correctly. 64 bit OS's perform better
    than 32 bit (more points in less time). Set the work buffer to at least 2 days. Watch your cpu temps,
    and make sure your cpu cooling is adequate.


    Clear as mud? Post your questions & comments in the thread.

    I will put together another walk-through post soon on how to track individual stats and team stats.
    The easy way to view your/our stats is in the "My Grid" section of the WCG web page.
    Then we can get some stat-tracking signatures going.

    Welcome to World Community Grid crunching & the PureOverclock team!! Your cpu cycles
    will contribute to important research that will benefit us, our children, and our world!
    Thank you!!

    Now, let 'er rip!!

    Last edited by Plan.B; 06-08-2012 at 15:05.

    Distributed Computing: Making the world a better place, one work-unit at a time.
    http://www.worldcommunitygrid.org/

  2. The following users thank 4 For this above post:

    Bob2701 (17-08-2012), grumpydaddy (05-08-2012), Nanosec (09-09-2012), Skyguy (17-08-2012)

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    Default Re: World Community Grid setup to crunch with team PureOverclock; a walk-through

    Just to clarify a couple of things...

    Like a whole bunch of other projects, WCG runs on BOINC (Berkeley Open Infrastructure for Network Computing) so in reality you will be downloading Boinc when you get to the 4th screen above.

    Although it is not necessary to run The latest version of Boinc, it can always be found at THIS PAGE so if at anytime you wish to get the 64 bit version or Linux or OSX etc then this is where you can find it. I mention this now because one or two of the WCG projects also have a 64 bit version of the work units that are sent out and these do seem to run faster.

    There are a couple of other things that are useful to know but I am sure that between Plan_B and myself we can get the info out on this too.
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  4. The following user thanks grumpydaddy For this above post:

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    Default Re: World Community Grid setup to crunch with team PureOverclock; a walk-through

    Im up and running! Thanks for the quick TUT.

    Oh and does this use the gpu? Or is that an optional thing?
    Last edited by Cyberburnout; 05-08-2012 at 23:58.
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  6. The following user thanks Cyberburnout For this above post:

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    Default Re: World Community Grid setup to crunch with team PureOverclock; a walk-through

    Found this while looking into WCG.
    eFMer BOINC TThrottle

    "Measure the Processor & Gpu (CUDA) temperature.
    Regulate the run time of the program, so that the Processor temperature and or Gpu Processor temperature doesn't exceeds a set temperature.
    Automatically includes all BOINC projects.

    The program runs on Windows 2003 / Windows XP / Vista/ Windows 7. There is a 32 and a 64 Bit installer. Works on Intel and AMD machines."

    Might be helpful for some.
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    Default Re: World Community Grid setup to crunch with team PureOverclock; a walk-through

    Nice find Cyber.

    There is a WCG GPU version, but it is in beta at the moment. On the "My Grid" - "Projects" page at WCG home, you can opt in for GPU beta work-units.
    You will also find discussions on the GPU beta at the WCG forums, here: World Community Grid - List all forums


    Distributed Computing: Making the world a better place, one work-unit at a time.
    http://www.worldcommunitygrid.org/

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    Default Re: World Community Grid setup to crunch with team PureOverclock; a walk-through

    Yeah I missed that check mark the first time. If you log on to WCG you can change your settings under "Device" tab. Its all of those options and a bunch more. It will automatically update the running client. Pretty awesome i much say.

    Thanks
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    Default Re: World Community Grid setup to crunch with team PureOverclock; a walk-through

    The client updates itself every time it connects with the server (as frequently as you set it on the "network usage" under Advanced Options). Or you can force an update by going to the first tab of the advanced view, clicking the project name to highlight it, and clicking the "update" button. This is good if you want to update your new settings immediately or send a bunch of completed work-units to the server immediately.


    Distributed Computing: Making the world a better place, one work-unit at a time.
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    Default Re: World Community Grid setup to crunch with team PureOverclock; a walk-through

    Very nice guide Plan_B,good job! It was very easy to follow and should help anyone who wants to crunch! Keep it up man.
    Side not just noticed where you are from,when i was 19-20 i got stuck at the McDonald in Mt.Vernon. The damn grayhound broke down going from Memphis to St.Louis,we sat there for 4 hours needless to say i will never visit Mt.Vernon again

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    Default Re: World Community Grid setup to crunch with team PureOverclock; a walk-through

    Just a thought but you might want to pm someone with power to see about setting up a new sub-forum of PureOverclock Team forum.

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    Default Re: World Community Grid setup to crunch with team PureOverclock; a walk-through

    Quote Originally Posted by JamesLT3 View Post
    Just a thought but you might want to pm someone with power to see about setting up a new sub-forum of PureOverclock Team forum.
    I did that already, waiting on the answer...

    at MTV we are 72 miles east of St.Louis MO. We go to St. Louis often for food, baseball games, football games, shopping, hockey games, etc...

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    Default Re: World Community Grid setup to crunch with team PureOverclock; a walk-through

    I asked Stan (DoctorDeath) to consider this...but the guys are busy sometimes so give them a while to get things going for us.


    I thought this might be an idea too; Groups - PureOverclock Forums

    especially now that I have a better idea of how to work it
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    Default Re: World Community Grid setup to crunch with team PureOverclock; a walk-through

    Cant wait to see my first round of numbers. Been running nonstop since last night. Have to wait 24hrs after first work has been uploaded before you can see it. So maybe late tonight or tommorow morning Ill see how Im doing and if I need to make some tweaks.
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    Default Re: World Community Grid setup to crunch with team PureOverclock; a walk-through

    Quote Originally Posted by Plan.B View Post
    I did that already, waiting on the answer...

    at MTV we are 72 miles east of St.Louis MO. We go to St. Louis often for food, baseball games, football games, shopping, hockey games, etc...
    Ahh sorry figured you did but just on the off chance.


    Quote Originally Posted by grumpydaddy View Post
    I asked Stan (DoctorDeath) to consider this...but the guys are busy sometimes so give them a while to get things going for us.


    I thought this might be an idea too; Groups - PureOverclock Forums

    especially now that I have a better idea of how to work it
    N1 Grumpy!

    Quote Originally Posted by Cyberburnout View Post
    Cant wait to see my first round of numbers. Been running nonstop since last night. Have to wait 24hrs after first work has been uploaded before you can see it. So maybe late tonight or tommorow morning Ill see how Im doing and if I need to make some tweaks.
    Good work Cyberburnout, keep it up!

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      • Custom CPU+GPU Water: Swiftech, Thermochill, Yate-Loon, Tygon
      • Sound:
      • Creative SB Recon
      • Monitor:
      • Asus VW266H
      • OS:
      • Win 7 Pro 64b
      • Misc:
      • Logitech 5.1 Sound, Razer BlackWidow Ultimate KB, Sennheiser HD555 phones, and various lesser WCG crunching rigs
    Thanks
    17
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    Default Re: World Community Grid setup to crunch with team PureOverclock; a walk-through

    I *think* the server updates stats every 12 hours, around 10AM and 10PM.

    Free-DC.org stats is usually faster than the WCG website.

    Stats tracking walk-through is next, give me a few days.

    Thanks!!

    As of 10:15PM today the stats are:


    Distributed Computing: Making the world a better place, one work-unit at a time.
    http://www.worldcommunitygrid.org/

  18. #15
    Regular Member

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    Default Re: World Community Grid setup to crunch with team PureOverclock; a walk-through

    Quote Originally Posted by Cyberburnout View Post
    Found this while looking into WCG.
    eFMer BOINC TThrottle

    "Measure the Processor & Gpu (CUDA) temperature.
    Regulate the run time of the program, so that the Processor temperature and or Gpu Processor temperature doesn't exceeds a set temperature.
    Automatically includes all BOINC projects.

    The program runs on Windows 2003 / Windows XP / Vista/ Windows 7. There is a 32 and a 64 Bit installer. Works on Intel and AMD machines."

    Might be helpful for some.
    There is another program from eFMer that is a must have if you run 2 or more crunchers at the same time. You can monitor/manage all of them from 1 computer.
    BoincTasks


    Never look back. Something might be gaining on you.

  19. #16
    Regular Member

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    nanoprobe is offline

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      • N/A
      • Monitor:
      • 19 inch Acer
      • OS:
      • Win7 Pro 64
      • Misc:
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    Default Re: World Community Grid setup to crunch with team PureOverclock; a walk-through

    There is a WCG GPU version, but it is in beta at the moment. On the "My Grid" - "Projects" page at WCG home, you can opt in for GPU beta work-units.
    You will also find discussions on the GPU beta at the WCG forums, here: World Community Grid - List all forums
    If you want to receive betas you'll also need to go to the my grid page of your account. Over on the left side under My Statistics you'll see beta testing listed at the bottom. Click on that and select the profile(s) that you want to receive betas. When betas are available you should get some. Just be advised that betas are not project specific. That means if you select to receive betas for a certain profile you'll receive betas from any project WCG may be beta testing, not just the ones you're running on that particular profile. That goes for the GPU betas also.


    Never look back. Something might be gaining on you.

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